James Cameron’s Avatar: The Game (Xbox 360) Best Buy
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Product Description:
James Cameron's Avatar: The Game is the official videogame based on the highly anticipated film James Cameron's Avatar. The videogame will take you deep into the heart of Pandora, an alien planet that is beyond imagination. Gamers will encounter the Na'vi, Pandora's indigenous people and discover other life forms the likes of which have never been seen in the world of videogames before. When conflict erupts between the RDA Corporation, a space-faring consortium in search of valuable resources, and the Na'vi, gamers will find themselves thrust into a fight for the heart of a planet and the fate of a civilisation. Immerse yourself in James Cameron's world. Peer deep into the heart of Pandora and see James Cameron's universe, from y











February 6th, 2012 - 14:00
Average Shooter in a Spectacular World,
Avatar the game is a bit of a mixed bag. I bought it because i’m wetting myself over the new movie and wanted to see more of Pandora and the beasties that inhabit this incredible looking world. The core components of the game are fairly basic, it’s a 3rd person shooter and you can chose to side with the ten foot tall Navi, using primitive weapons and their incredible agility, or the humans and their arsenal of sophisticated weapons and vehicles.
Once you’ve picked your side you are let loose on Pandora and can explore the vast world and everything it has to offer, collecting missions along the way, which usually involve killing enemies or blowing things up. The combat has some depth to it, allowing four special abilities to augment your arsenal which can be chosen and swapped at will. Once you become accustomed to using them, you can quickly dispatch enemies, heal yourself, reposition and attack again. It’s all fairly good fun if not ground breaking.
However, the game world itself deserves a special mention. If like me you’re buying this to learn more about the Avatar universe it really comes into its own. The jungle is beautiful, massive, lush and packed with a vast array of flora and fauna, all of which have detailed descriptions in a ‘Pandorapedia’ which will give information junkies all they could ask for.
Two things worth a special mention are; Pandora at night is stunning, and when you realise it goes UP about a mile as well as across, it’s a spectacular moment.
Two things to forget; Some boss fights are so simple it’s embarrassing and movement around such a wonderful world is hampered by some invisible barriers and iffy collision detection.
All in all, i’ve enjoyed the experience and although not outstanding, it will give those yearning for a little more of Pandora exactly what they wish for.
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|February 6th, 2012 - 14:26
Avatar: The Game – Pandora: The World,
OVERVIEW
There are many reviews available for this game and many different opinions. I believe there are two different people who will play this game. 1) Fans of the Avatar movie. 2) Those simply looking for a good game. If you are looking for a good game, you might not necessarily find it here. However if you are completely besotted by the world of Pandora and want more, this is the game for you. Avatar: The Videogame, is set two years before the events of the movie and tells a completely unique story. You have the chance to play as human, human in an avatar body and Na’vi.
STORYLINE
The storyline is completely separate from the movie so don’t expect to see Jake or Neytiri in this game. However minor cameo appearances are made by Dr Grace Augustine, Colonel Miles Quaritch and Trudy Chacon, all voiced by their movie counterparts.
The player character, “Able” Ryder, is a Signals Specialist (SigSpec) sent to Pandora as part of the Avatar program. The first hour of the game will see you complete various small tasks for the RDA while learning several key elements such as combat or vehicle driving. You also get to try out your avatar body as well, to get a feel for your new blue skin. Eventually, after a series of events, you will be presented with a dilemma and you must chose to side with either the gun toting humans or the arrow shooting Na’vi.
Either way, the story concerns Able Ryder (Who can have any one of twelve diferent male or female appearances on starting the game) collecting shards of unobtanium and using them to tune several musical willow trees in order to find the ancient well of souls, a dormant site with great power. Obviously the Na’vi want you to protect it and the RDA campaign would have you control it. The storyline isn’t the game’s winning feature and sadly it all feels as if the developers simply threw it in last minute as something for you to do whilst on Pandora. Some elements of the story don’t feel consistent with the established Avatar universe but can mostly be overlooked.
GAMEPLAY
Gameplay divides when you choose your side. The Na’vi are mostly staff and knife melee based while the RDA humans use nothing but guns. I personally feel that the Na’vi campaign is more fun to play. Running up to a tiny human and chopping him up or stalking from a distance to put an arrow in his head is great fun. However the RDA campaign lacks this balance, there are a variety of guns, but all mostly useless when the Na’vi are standing on top of you as humans have no melee option. The Na’vi are definitely harder to kill as a human. As Na’vi, the world of Pandora is mostly forgiving and the creatures tend to leave you alone, but there are humans swarming everywhere. However as a human, the moon’s hostility is evident. Plants attack with acid sap, viperwolves constantly hunt you and the odd Thanator may jump out and try to devour you whole.
There is a wide variety of vehicles that can be driven/riden, although the humans have more available. Na’vi can ride Ikran (Banshees) and the Direhorse, as well as the Toruk (Great Leonopteryx) which seems to completely ignore the established movie canon. The human vehicles are plentiful and quite easy to drive. There’s anything from the AMP suit right up to the massive Dragon gunship. There’s nothing quite like flying amidst the Halleluiah Mountains in a Scorpion or atop your own Ikran.
Most of the missions however will have you running about the generous sized maps in search of an objective before running all the way back to the person who made you do it. There is a lot of travelling and not a lot of variation. It consists mostly of go there, shoot them and come back. Now and then a vehicle section or boss battle may break up the monotony but these are scattered and too few. There is an option to teleport to previous destinations but they aren’t always very well placed. The RDA campaign seems more structured and driven while the Na’vi campaign can leave you wondering just what you are supposed to be doing.
There is also an XP system with a metre that fills with the more you kill. The more XP you get, the more “skills” you acquire. Skills give you a variety of powers for a short period of time, including increased damage, air strikes, invisibility or even calling a friendly Nantang (Viperwolf) to fight for you. These skills can help to spice the combat up and can save your life in some instances.
There is a pretty cool feature called the Pandorapedia, which has articles on every single element of the Avatar universe. The player can add these elements by “scanning” each item as they find it, including characters. The information will be displayed in the Pandorapedia by viewing the pause menu. This isn’t a very well documented feature and I managed to completely miss it until halfway through my second play through!
GRAPHICS
Each level is huge and there is a wealth of…
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